youropa

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2008.08.08Youropa screenshots!


The first in-game screenshots from Youropa has been released! Check them out!

Meet us at the Leipzig GC, August 20-22! We will be part of the Nordic Game Booth located in Hall 2, Booth F20 ... See you there!
 
2008.05.05gile[s] 2.0 beta 2!


Lots of new features and bug fixes are added to the second beta. New stuff includes: Multiple viewports, smart grid system, better primitives, and more...

Download: here!
Read more: here!
 
2007.11.24Youropa!


frecle is pleased to announce that we are working on our first independent game production!

Youropa is a contemporary platform game with strong puzzle and adventure elements. High above the cities of Youropa, above the clouds, strange structures are floating on beams of light. These mysterious shapes are inhabited by two people; the Onesiders and the Youropeans.

To further develop the game we have been awarded DKK 300.000 (USD 59.000) in funding from the Nordic Game Program!

We won't spill all the beans at once, but we'll let you have a tiny sneak peak!
 
2007.10.12gile[s] 2.0 alpha 5!


This release corrects some UI bugs and minor problems with the shader implementation. Registered users can grab it now from the update section! New users can give the demo a go!

Full version: here!
Demo version: here!
 
2007.09.19gile[s] 2.0 alpha 4!


A few fixes to the latest alpha version. Registered users can grab it now from the update section! New users can give the demo a go!

Full version: here!
Demo version: here!
 
2007.09.10gile[s] 2.0 alpha 3!


Clever instancing system, powerful GLSL shaders, custom properties, and much more is available in the latest alpha version. Registered users can grab it now from the update section! New users can give the demo a go!

Full version: here!
Demo version: here!
 
2007.06.20gile[s] 2.0 alpha 2!


Saving and exporting now available to registered users! Head on over to the community to read more!

Full version: here!
Demo version: here!
 
2007.06.12new website!


At long last we've had the time to sit down and update our website. There are still some things to add, such as a lot of newer projects, but we hope you like it! If you find a bug, let us know!
 
2007.05.05frecle does fashion with Radarstation!


Once again frecle and Radarstation join forces to create the realtime 3D show graphics for the RCA Graduation Show! Pictures soon...
 
2007.03.03frecle signs deal with Pixelpark


We've been contracted by the good people at Pixelpark, to bring a virtual environment to life in realtime 3D with animated machines and characters.
 
2007.03.01gile[s] 2.0 public alpha now available


Phase one has begun.

Full version: here!
Demo version: here!
 
2007.02.20frecle signs deal with Copenhagen Bombay


We're helping out award winning director Anders Morgenthaler bringing a 3D animated short to life. We are providing animation and modelling expertise to this exciting project.
 
2007.02.01frecle brings prehistoric animals to life


Once again we join our friends at GuppyWorks, this time we bring prehistoric sea creatures to life in full pre-rendered 3D for a permanent exhibition at GeoCenter Moens Klint geological museum.
 
2006.10.01frecle saves lives in collaboration with GuppyWorks


In association with GuppyWorks we develop an interactive First Aid educational game, for use in driving schools. We produce a complete set of animated realtime 3D characters and backgrounds as well as pre-rendered intro animations for the game and the accompanying instruction DVD.
 
2006.09.01frecle signs deal with 10tacle Studios Belgium


frecle delivers art and 3d technology research for an upcoming XBox360 title from 10tacle Studios Belgium.
 

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