3ds and .x crash

 
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Supermitch
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Joined: 24 Nov 2009
Posts: 1
Location: Toulouse

PostPosted: Tue Nov 24, 2009 18:43:42    Post subject: 3ds and .x crash Reply with quote

Hi folks.
I'm the art Director of the French Editor Vertice (The NOVA product), and I' m looking for solutions. just been having a look to your powerful tool (tree(d), but get stuck when it comes to import the .x format to 3ds Max. Have tried several importer but all I get is a crash. So sad !
I only saved with the by default name and with nothing special (only the trunk).
Do you have encountered that problem before? Is there a solution? Do you think about a .3ds exporter for tree[d]? Or another format (.fbx, .obj)?
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Eric Chadwick
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Joined: 08 Jun 2010
Posts: 14
Location: Boston, MA, USA

PostPosted: Thu Jun 17, 2010 01:54:11    Post subject: Reply with quote

It's been 8 months since you posted, but there's a new B3D import script on the tree[d] main page, and it works really well.
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